About Undertale


Undertale is a role-playing video game created by American indie developer Toby Fox. The player controls a human child who has fallen into the Underground, a large, secluded region underneath the surface of the Earth, separated by a magic barrier. The player meets various monsters during their journey, some of which they must battle. These battles are executed by the player using a variety of attacks to deplete the opponent’s HP. However, the player can choose to spare their enemies instead of attacking them, which is necessary to access the true ending of the game. Undertale was initially released for Microsoft Windows and Mac OS X in September 2015, followed by Linux in July 2016. A PlayStation 4 port was released in August 2017, and a Nintendo Switch port was released in September 2018.

The game received critical acclaim, with praise directed towards its writing, humor, and themes. It was nominated for multiple Year-End accolades from several gaming publications, winning awards from IGN and PC Gamer. An unofficial Chinese localization of the game was also released. A sequel, titled Deltarune, was released on October 31, 2018.

how old is undertake

Undertale is a role-playing video game created by American indie developer Toby Fox. It was released on September 15, 2015.

What is Undertale and what inspired its development

Undertale is a role-playing video game in which players control a human child who has fallen into the Underground, a large, secluded region underneath the surface of the Earth. The player meets various monsters during their journey, some of which they must battle. The battles are executed by the player using a variety of attacks to deplete the opponent’s HP. However, the player can choose to spare their enemies instead of attacking them, which is necessary to access the true ending of the game.

The game was inspired by a number of other role-playing games, including EarthBound and Mother 3, as well as bullet hell shooters like Touhou Project. Toby Fox, the game’s creator, wanted to create a game that would subvert player expectations and encourage them to think about their choices.

The story of the game and how it differs from other RPGs

The story of Undertale differs from other RPGs in a few key ways. First, the player is given the choice to spare or kill every monster they meet. Second, the game has multiple endings depending on the player’s choices. And third, the protagonist is a human child who has fallen into the Underground, rather than an adventurer seeking treasure or glory.

The game’s plot follows the journey of the human child as they try to find a way back to the surface. Along the way, they must make choices that will affect the outcome of the story. The game has three main endings: a “neutral” ending, a “pacifist” ending, and a “genocide” ending. The “neutral” ending is the game’s default ending, and can be achieved by simply killing all the monsters in the game. The “pacifist” ending is only possible if the player chooses to spare all of the monsters, and requires a great deal of patience and careful planning. The “genocide” ending is only possible if the player kills every single monster in the game, and is considered to be the “true” ending of the game.


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